Pack Generator
Scaffold a full add-on folder structure with this manifest already inside — coming soon.
Create a valid manifest.json for resource packs, behavior packs, and world templates — with UUIDs, versions, and optional Script API support handled for you.
Choose resource pack (textures, sounds, UI), behavior pack (entities, loot, functions), or world template. The form adapts: world templates skip min_engine_version, and resource packs get a pack_scope option.
Name and description appear in-game. Set your pack version — bump it whenever you publish an update so Minecraft replaces older imports instead of ignoring them.
Enable Add a script module for Script API features. Set the entry file (e.g. scripts/main.js) and the @minecraft/server version your code targets. The manifest gets the dependencies and script_eval capability automatically.
UUIDs are generated securely in your browser. Hit Copy JSON to paste it into your project, or Download manifest.json and drop it into your pack's root folder — next to the manifest.json, your pack folder is then ready to zip and import.
manifest.json is the identity file every resource pack, behavior pack, and world template needs. It defines the pack name, description, unique UUID, version, and the modules the pack provides so Minecraft can load it correctly.
It generates a format_version 2 manifest for resource packs, behavior packs, and world templates, including pack UUIDs, module UUIDs, min_engine_version, an optional scripting module with @minecraft/server dependency, capabilities, and metadata — ready to copy or download as manifest.json.
Yes. Every tool on AntigleForge is free and runs entirely in your browser. Nothing is uploaded, stored, or processed on a server.
No. The generator creates secure random UUIDs for your pack and every module automatically. Use the Regenerate button if you ever need a new set.
Download it and place it in the root folder of your resource or behavior pack, next to your pack's contents. The pack folder can then be zipped and imported into Minecraft Bedrock.
Script modules use the Minecraft Script API, and the manifest declares which version of the built-in @minecraft/server module your code was written against. Minecraft loads that module version automatically.